Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
spt ✭✭
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Some hard lessons I learned from Hololens
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Re: Model is good in Unity, but broken in Visual Studio (no errors)
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Re: Is it possible to use WebGL with Hololens? (repost)
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Re: Is it possible to use WebGL with Hololens? (repost)
The 3d in edge is not stereoscopic for hololens, so no webGL is not really supported. In contrast, steroscopic 3d is supported by Occulus Rift with webGL. (View Post)1 -
Is it possible to use WebGL with Hololens? (repost)
Will it be possible to use WebGL with Hololens? If you made an app using WebGL, could it work? Would a WebGL app running in a browser get full hologram/input/output featuers? I have reworded and repo… (View Post)1