Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
wheelchairman ✭✭
Reactions
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Re: World Anchors and Spatial Anchors in 3D
I understand from what Patrick just said is that Spatial Anchors and World Anchors are the same entity when developing Hololens Apps under the Unity system. From what I also have learned, Unity puts … (View Post)1 -
Re: Fundamental Question about saving data files on Hololens
Thank you @HoloSheep for this reference. The blog is very informative and does highlight the problem I am facing at the moment. There is no doubt we are living at the beginning of an new era in compu… (View Post)2 -
Re: Loading and saving difficulties currently with Unity5.50b7 and Hololens
Jimbohalo10 and SpheredCazual thank you for your help. It did indeed get me to a conclusion. I found that version 5.4f3-HTP seemed to allow the async, await, task group that the other implementation … (View Post)6 -
Re: Loading and saving difficulties currently with Unity5.50b7 and Hololens
Yes I was using the 5.50b7 version and got confused about which was correct and whether my development would be for nothing. I am re-configuring my app to work with what Microsoft recommend now. I'll… (View Post)6 -
Re: Has anyone successfully used DirectPairing in HoloToolKit?
Dear Neat_Ware_FUBAR77, I am no expert here but I found in the example I was using from the UWP list of examples, DataGramSocket allows you to directly talk to another port on the same intranet. Now … (View Post)1