Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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Re: Place plane by 4 AirTaps (1 per vertex)
Hey, @gomes To geometrically define a plane only 3 points (not 4) are required. The fourth point may or may not be on the same plane. Strictly geometrically speaking it's always possible to run a plane through any 3 (non-equal) points, but not any 4. However you can first define the plane by the first 3 points and then use… -
Re: Place plane by 4 AirTaps (1 per vertex)
For reference: Point 1 2 Point 3 4 If you are using Spatial Mapping, whenever you perform an airtap save the cursor position into a variable. Once you have four you can use your first point as like a reference and calculate the distance between the two points perpendicular to it (height and width) and use that information…
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