Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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Re: How to deploy and read data file with app.
In the Visual Studio (Universal Windows) project that gets generated from the Unity build process you can add your XML or text file either to the root of the project or you can create a subdirectory in the project and put the file there, you will just need to adjust the Uri path accordingly. You will want to include the… -
Re: How to deploy and read data file with app.
@Terry_Bennett_Dev Files in the package installation folder are read only, so the above sample works for a data file that you have at design time but want to read at runtime. If you want to read and write at runtime you could do so in the local application folder with code like: #if WINDOWS_UWP//Get local… -
Re: How to deploy and read data file with app.
Hello, I also tried in the unity Forums, if anybody wants to have a look: https://forum.unity3d.com/threads/still-huge-problems-saving-data-permanent-folders-inside.487530/ I have my app on the hololens. It should save an XML file containing Texts and data (it is a new file, not deployed or something) to the hololens…
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