Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Search
-
Re: Difficulties using Unet on different platforms because I have to use 2 projects.
@Reeley Thank you for your answer. It sounds like a promising solution, but I have a question : are you using the Holotoolkit in your project too? Because I tried to apply this to every script showing an error when debugging (and obviously they all came from the HoloToolkit). I just copy-pasted #if WINDOWS_UWP ||… -
Re: Difficulties using Unet on different platforms because I have to use 2 projects.
Thanks for your help ! Great news concerning C#6.0, it will make things extremely easier for everyone. I don't know why but it wouldn't build with the holotoolkit. I downloaded the official Github version called HoloToolkit-Unity-master so I don't know what could have gone wrong. However, I applied your suggestion on every…
2 results