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Can Hololens detect more than one finger?

Is there any documentation on looking/processing more than one finger on HoloLens?

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    Do you think it is possible for us developers to implement 'fingers' currently? Any suggestions where to start?

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    Perhaps you could do image processing on the RGB feed. I would advise against doing so. Even if you get perfect hand tracking from RGB, the RGB camera sees a different frame than the gesture frame. Users would have to hold their arms a bit higher than they otherwise would. This leads to fatigue.

    I wonder if there is a way to implement the experience you are imagining without requiring multiple fingers. There are advantages to keeping familiar interactions across applications. You know how to use practically every mouse to interact with practically every application. Now if some application requires a 'squid', you have to learn how to use a 'squid' before you can use the application. If you can find another application that solves the same problem but uses a mouse, you'll probably stick with the application that uses a mouse.

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    Thanks Patrick,

    One of the most requested features through "Share your Idea" was teaching instruments. To play chords on most instruments, a person would need to use more than one finger. I think something like this does not disadvantage people because it is a familiar interaction.

    Could you link me to documentation on RGB processing with HoloLens when you get a chance?

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    I have done tests and the SpatialGestureRecognizer class does indeed see more than one hand. However, I have not found ways to distinguish between different fingers. So you could basically implement something that would work for two hands simultaneously but that's about it.
    I have tried some OpenCV but that's very hard to do: the CPU gets overloaded pretty quickly.

    Dennis Vroegop
    Emerging Experiences MVP

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    Is there a way to access the depth camera? Looks like there is a lot of finger tracking for Kinect depth sensor. ie http://makematics.com/code/FingerTracker/

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    @SethKitchen said:
    Is there a way to access the depth camera? Looks like there is a lot of finger tracking for Kinect depth sensor. ie http://makematics.com/code/FingerTracker/

    The camera information in holographic locatable_camera
    contains all the information about HoloLens Camera

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