Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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UDP on HoloLens
Hi guys,
I have a question I want to run a UDP server or a client on the Hololens.
Therefore I created a code and tested it as a UWP App on my PC, which communicates with my surface (both on the same network).
Now I want to test the code on the HoloLens, in the client or in the server mode, but the HoloLens doesn't send anything to my Surface.
It seems like the Hololens blocked the UDP communication?
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Best Answer
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Did you set the correct capabilities (under Edit > ProjectSettings > Player, then the UWP Tab > Publishing Settings > Capabilities)?
Check PrivateNetworkClientServer and depending on your project also InternetClientServer.5
Answers
Did you set the correct capabilities (under Edit > ProjectSettings > Player, then the UWP Tab > Publishing Settings > Capabilities)?
Check PrivateNetworkClientServer and depending on your project also InternetClientServer.
@JannikLassahn: I solved the issue, but it didn't depend on the comm settings.