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how to change the output from Unity Display dialog to specific Gameobject ?

edited June 2018 in Questions And Answers

I am really beginner in programming so i need to know the following i am calling REST apis from my Project to the server. And i am stuck here.

I am trying to show the output of my button on specific Gameobject in my Scene. I want to know how many UnityEditor properties are there or how to point my game object for an output instead of DialogDisplay popup ?

EditorUtility.DisplayDialog("Posts", JsonHelper.ArrayToJsonString(res, true), "Ok");
return RestClient.GetArray(basePath + "/todos");
}).Then(res => {
EditorUtility.DisplayDialog("Todos", JsonHelper.ArrayToJsonString(res, true), "Ok");
return RestClient.GetArray(basePath + "/users");
}).Then(res => {
EditorUtility.DisplayDialog("Users", JsonHelper.ArrayToJsonString(res, true), "Ok");

the name of my GameObject is Output

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