Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

How to do customized holographic

Anyone knows how to do the customized hologram somehow? I created couple models in Unity and deployed to HoloLens, however it runs as a application, which cannot add more virtual objects. Anyone can help?
Thanks in advance.

Best Answer

Answers

  • Options
    ahillierahillier mod
    edited June 2016

    Hi @Razer,
    I'm not quite sure what you mean by 'customized' holograms, but here is an explanation about what you might be experiencing:

    HoloLens supports two application types: 2D applications which run inside a 2D slate/panel that can be positioned in the world along-side other apps (like the 'Settings' app), and 3D (holographic) applications, that will run in exclusive mode (so you won't be able to see any other apps while it is running).

    If you're new to Windows Holographic, then you should start with the Academy tutorials, which will teach you how to set-up Unity for holographic (3D app) development.

    If you're trying to get new 3D models added into the shell view (like how the 'Holograms' app does), then that is not currently possible. The 'Holograms' app is using private, platform-specific APIs that are not available for public access at this time.

  • Options
    AlexDAlexD ✭✭✭

    @Razer, in Unity, you need to configure the application to use 'Microsoft Holographic' as the Virtual Reality SDK.
    You can find the option in Edit-ProjectSettings-Player, the "Other Settings" tab.

  • Options

    Hi @ahillier ,

    Thanks for your clarification, and Yes. I just hope to create something that exactly same as Holograms that comes with the device. So your statement is that it is not possible at this time? Just to confirm.

  • Options

    Thanks @AlexD . I understand this, and it will simply be deployed as an APP, which is not the Hologram.

  • Options

    @Jarrod1937 Yeah! Appreciate that, buddy!

Sign In or Register to comment.