Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

Working with shaders.The material is updated only after clicking in the Unity editor

Hi all, when developing the application faced with a problem: when I change the properties of the Shader programmatically MixedRealityToolkit / Standard in play mode changes do not occur, but after a simple click on it with the mouse applied. Can who met with such problem? I attach a video link ( and part of the code in C#. Sorry for my English, I use google.

Sign In or Register to comment.