Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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Working with Black Backgrounds on images
SachaB
✭
Got a major HoloLens contract! The client uses images with a lot of Black in them and it cannot be transparent. My question is if I set the R or G or B to 1 on those pixels so RGB would be 1,0,0 say.
Would RGB 1,0,0 be transparent or opaque?
1 of 255.
Will this show in the Emulator?
I really wish I could see the room in the emulator, blank black is hard to work with. Wireframe would be great without having to click.
And if the emulator worked with my Oculus Rift would be amazing. (without going through Unity)
0
Answers
As for seeing the wireframe in the emulator, follow the spatial tutorials for unity. You can also apply a custom shader to the mesh.
@SachaB because Holograms are created with "additive light" you are not going to be able to project darkness onto something bright.
So depending on your environment, an RGB 1,1,1 value would not be totally transparent but not supper opaque either. Put another way well lit lightly colored items would show through those areas. However, in dimly lit environments or against dark backgrounds the neutral density filtering effect of the HoloLens lens and a dark grey hologram section can be reasonably convincing.
Windows Holographic User Group Redmond
WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
WinHUGR YouTube Channel -- live streamed meetings