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Holograms 240 - Devices can't connect to server

I'm having trouble getting past Chapter 3 of Holograms 240.
To reduce user-error, I've resorted to running the Catchup-Chapters > 7-Finale files from the download package.
That project builds fine and runs properly within the Unity editor. It even connects to the local HoloToolkit Sharing Service as seen through the log.
However, after building and installing on the HoloLens devices, the Sharing Holograms app does not seem to connect to the Sharing Service server.
I've opened up the Windows Firewall to both local and public networks.

When I run Sharing Holograms on the HoloLenses, all I get a 4 robot heads that can be air-tapped, but then nothing. No connection to the server is logged.

The Unity computer and the 2 HoloLenses are all on the same WiFi network.

Any ideas what I could be doing wrong?

Best Answer


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    AlexDAlexD ✭✭✭

    Make sure you enabled the proper capabilities in Player settings (Build Settings - Player Settings - Publishing Settings - Capabilities): InternetClient, InternetClientServer, PrivateNetworkClientServer.
    I think only PrivateNetworkClientServer is required, but I put the others as well for good measure.

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    In addition to what @AlexD mentioned please ensure your device and sharing service is running on the same network.

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    Hi ,
    i am facing connection issue,i follow same process as per your suggestion but hololens not connecting with server.if you give some detail regarding this connection then it great help.

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    hi all,

    I am facing a problem when trying to connect two hololens. I tried all IP address which displayed in launch services but hololens not getting connected. I enabled capability InternetClient, InternetClientServer, PrivateNetworkClientServer, but nothing working for me.

    If any one can help that will great for me.

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