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Getting snapshots of video feed for creation of IBL cubemaps

Is there any way to get a snapshot of the current video frame? I'd like to use the current video frame to build a skybox which I can then use for IBL lighitng in Unity3D (using Marmoset). Basically, saving out a screenshot every few minutes or so and using the orientation of the head to figure out which side of the cubemap to copy it to.

I'm not sure there's a way to get access to the video feed in a way that would let me generate a texture from it?

ralphbarbagallo.com - flarb.com - @flarb

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    This might work! Now I have to see if you can generate cube maps on the fly for Marmoset. Thanks!

    ralphbarbagallo.com - flarb.com - @flarb

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    Ah I did look at this but figured it was obsolete with the new PBR system--maybe I should take a look at it.

    ralphbarbagallo.com - flarb.com - @flarb

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