Compiled Unity project for Immersive headset won't launch

I'm working on a project for my HMD with Unity 2017.4.4.

The project works fine when I launch it with Unity. If I compile it and get the Visual Studio project for UWP I can launch the project and works fine with my headset. But the moment I try to execute the EXE file, it doesn't work at all.

Anyone experiencing the same problem?

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