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OpenGL for Hololens ?

Hello, I was looking if there is a way to run openGl in Hololens and came across the ANGLE project which converts the openGl to directX. And using this we can create the Windows Universal App. But my question is can we use Angle to create a holographic app ? I was looking into the template code for the holographic app but was unable to understand how we will do it. Can we do that ?

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