3d-model/primitive objects not anchor in Hololens
I am trying to anchor a 3d-model/primitive objects using Unity3d MRT into HoloLens device. When i place this object at any position in physical environment and after setting it to any coordinate, its corner's surfaces are not anchored, they seem to be shaking while i come closer to the model. Please refer this video link that has same issue ().
Please let me know how to fix it. Any suggestion or guidance will be a big help.
Thanks in advance.