Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

Mirroring my Application

I'm making a pretty basic application displaying a HUD (canvas UI) in my Hololens.
It's working fine and I would like to display it with the mirroring features given by both Microsoft Hololens App and the Device Portal.

All seems to work really easily as my application is mirroring perfectly with both solutions but my issue is that my application is not displaying in my Hololens while mirroring.

Others Hololens elements are mirroring fine. Also the window of my App before launching it.
But at the moment the application is launched, I'm not displaying it anymore in the Hololens.

Can somebody help me with that ? Maybe a build option in Unity ?

Many thanks.


Sign In or Register to comment.