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Projecting a texture on spatial mapping mesh

Hello.. I am a newbie with HoloLens app development. I am trying to project a texture using a spotlight onto a spatial mapping mesh realtime (https://docs.unity3d.com/Manual/HOWTO-LightCookie.html). Essentially I have a 2d sprite image which I am trying to overlay on top of the spatial mapping mesh. Any pointers would be appreciated! Not sure if this is even possible.

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