The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Projecting a texture on spatial mapping mesh
Hello.. I am a newbie with HoloLens app development. I am trying to project a texture using a spotlight onto a spatial mapping mesh realtime (https://docs.unity3d.com/Manual/HOWTO-LightCookie.html). Essentially I have a 2d sprite image which I am trying to overlay on top of the spatial mapping mesh. Any pointers would be appreciated! Not sure if this is even possible.