Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Documentation on Spatial Awareness in HoloLens 2

Hello!

I am trying to create an application in the latest Unity build, that will essentially allow me to detect the ground and make people stand in it with the use of HoloLens 2. After a lot of research into several technologies, I decided that probably the best would be to use the native spatial awareness system incorporated inside the Mixed Reality Toolkit. My issue now, is that the documentation on HoloLens 2 is pretty scarce. I found the following tutorial:
https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/SpatialAwareness/SpatialAwarenessGettingStarted.html

It really helped me set things up, but it does not mention how we can use Spatial Awareness, first to simply map the world around, and second how to use those data. So my question is how we are going to use those ? All the YouTube tutorials I found mention HoloLens 1st Generation and they are generally outdated.

Thank you!

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