We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
QR Code Recognation Hololens2
for Hololens1 the qr code recognation works fine, but the .dll are x86-builds.
For Hololens2 witch based on ARM these dlls doesn't work.
So I tried to use the Microsoft Solution for qr tracking descriped here:
This tracking is worse, because the qr codes must be very big and thats a no-go for our project. Of cause, the tracking doesn't work proper - often qr codes aren't tracked. Another problem is that all qr codes are cached and SceenManagement.LoadScene doesn't work.
I spend a couple of hours in order to track only one qr code and delete others -- but I fail.
Did anyone knows a suitable solution for qr code recognation for hololens2??
Please help me... I'm very frustrated