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Windows Mixed Reality - Holographic Remotiong in Unreal Engine (error)

I'm trying to use the Holographic Remoting feature with a Hololens 2 device, but with no luck. I'm following the official guide: https://docs.unrealengine.com/en-US/...ing/index.html
I basically arrive at the point I have to connect, and it kind of works, meaning that my hololens receives the connection requests, but discards it giving this error:

Disconnect: transport connection was closed due to the requested video format not being available

That's it. I don't see a way to set the video format from the Unreal Editor, and also I can't find any information about this anywhere.

Did someone else have this problem by any chance? Do you know of a solution? I'm kind of desperate...

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