Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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Rendering Black (color) and Semi-Transparent objects
Looking at some of the tutorials, it appears that anything which is black-colored ( rgb 0,0,0) will be rendered as transparent.
As a result, I had two questions:
1) Is there a way to render something truly black in color, or is the workaround to use an off-black color (ex: rgb 0,0,1)
2) How can semi-transparent objects be rendered? Is this as simple as modifying the opacity in the renderer or does something special have to be done?
0
Answers
HoloLens adds light to the scene. 'true' black isn't really possible, but our brains do a pretty good job of filling in where there should be black so long as enough other visual cues are around.
Since HoloLens doesn't remove light from the scene, all holograms will, to an extent, be 'semi transparent'. Again, our brains do a pretty good job of filtering out how we should see our world with holograms. The 'brighter' your holograms the less transparent they will appear.
You should check out the 'Color design' documentation.
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What is the difference between RGB 000, vs, RGB 1,1,1?
Does it transit from transparent to black? I watched the Volvo safety video, there was a lot of black background, was that from the room wall? It was under my impression that it was from the hololens.
Don't judge your results by the video's provided by Microsoft. This goes especially for commercials and product videos. They use a variation of the spectator mode to render the holograms onto the video in a post production scenario. The colors and resolution may not match what you're making.
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Are you saying there is projection video on the background?
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