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workflow for using github for HoloLens app version control

I have a HoloHacks app that is being tweaked to get into the Store and I am having trouble understanding how to locally test a branch off the origin master in github. I am a n00b and am using the free version of Unity, VS, HoloLens emulator and github Desktop.

Could anyone provide a workflow for testing the branch locally, if there is one person developing and another person testing the branch? I am the tester and the admin for master. I haven't been able to see the changes of the branch in Unity and am not sure where to start troubeshooting - having a good workflow to follow would help me.

Thanks.

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    Thank you @ContextVR. I have been using the Desktop GUI but will switch to command line to try this over the weekend. :)

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    @ahillier thank you. I tried the GUI instead of the command line and I am able to see the changes in Unity now.

    @ContextVR thank you again for the the command line workflow. It will come in handy in the future.

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