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Emulator not an option in Visual Studio
Hi:
I am trying the Origami project. I went through the first chapter and generated a Visual Studio project. The unit project plays in Unity find and no errors. However, when I open the Visual Studio project, the CPU has only "Any CPU" option and the deployment has no emulator option (only unity).
I created a new UWP in Visual Studio to see whether the Hololens emulator is there and it is. I was able to debug my UWP project within Hololens. So, the emulator is installed and working. Not sure what's going on. Any ideas?
Best Answer
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OptionsAbutarif ✭
Thanks, Bernie, for the suggestion. I did try that a couple of times and just tried again and it still didn't solve it. However, your words "inside this folder" caused me to double check Apparently, unity generated two solutions with the same name, one just outside that folder and one that is inside. I was opening the one that is outside that folder. The one inside the folder works fine. I am not sure why my unity keeps creating two solutions. But I am sure I messed up something with my build settings! At least now I know that opening the right solution works!
Thanks
8
Answers
i would reinstall the tools and or update 2
Dwight Goins
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I already did. But that didn't help
I had the same problem with the GalaxyExplorer. I solved this removing the folder, unpacking again the zipped project. Open the Unity project/click on "project" tab (on the main window, left bottom corner)/expand "assets"/click on "scenes"/double click on "MainScene"/ then rebuild the VS project in Unity: file/build & run/select platform: Windows Store/click "switch platform"/select in SDK "Universal 10/select UWP Build Type "d3D"/click "build"/click "new folder"/rename folder to UWP/click "select folder". Your new VS project should be created inside this folder
Thanks, Bernie, for the suggestion. I did try that a couple of times and just tried again and it still didn't solve it. However, your words "inside this folder" caused me to double check Apparently, unity generated two solutions with the same name, one just outside that folder and one that is inside. I was opening the one that is outside that folder. The one inside the folder works fine. I am not sure why my unity keeps creating two solutions. But I am sure I messed up something with my build settings! At least now I know that opening the right solution works!
Thanks
I also had the same problem, I had to uninstall everything. Unity, Visual Studio 2015, tools. etc. and started over following this
https://developer.microsoft.com/en-US/windows/holographic/install_the_tools
it solved the problem. so don't reinstall without uninstalling everything first. give it a try
Yvan
Hololens Developer Rookie