Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Rotation issue when I build the lighting to baked

Hi,

I have a rotation issue with my model when I build the lighting to baked. It was working when the scene was using Realtime lighting. I then removed the baked lighting and changed it back to Realtime lighting and found it working again. Can anyone shed any light to why this may be happening? I though it may have something to do with me changing the objects to static mesh?

Thanks

Tagged:

Answers

  • Options

    hey, can you share your script which performs rotation on your 3D object.
    I am facing problem in performing rotation on downloaded 3D model from asset store. Your help will be appreciated. Thank you.

Sign In or Register to comment.