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A HoloTour for buildings
I am just about to start working on my very first HoloLens project which will let a group of people view and manipulate an AutoCAD structure. Consider it as a family touring their future home and manipulating the architect's plan while they are on it.
So the idea is that the architect's design will be laid down on a considerably large table and there will be interaction points on different elements within. There will be multiple users interacting at the same time as I mentioned before (and each of them will be able to see the changes others are making in real time of course).
The users will have the ability to navigate around the structure through these interaction points and have a peek in to see the intricate details at those points (Like visualizing a normal day inside the home where the residents will be moving around the house and interacting with the elements inside so that it is easy for my application users to visualize the flow). They will also have the ability to suggest changes by marking them across the structure (something like the Microsoft demo where a remote person marks the items that need replacement though in our case there wont be any Skype call).
This is a high level idea of my app and I would like to know the best possible approach to tackle a few core issues that I am facing:
How can I import an AutoCAD structure into Unity and manipulate it? (So my CAD designers might be able to get a 3DS Max version and I was thinking that I could export it in .fmx format and import it in Unity. But is this the best approach?)
Since there will be multiple projects to be demoed and the developers wont be on call all the time, I am planning to generate a framework which will let the sales folks do a one click import of the CAD files and just get going. Is there any existing projects which will simplify my work in this regard?
How do I sync the experience of multiple users together? As in how can I get all the HoloLens kits to view the same object? Is there a particular framework I can use or do I need to develop it from scratch?
Is there anyway that I can use other HoloLens apps (like HoloStudio) to manipulate objects on my project?
These are my first set of questions and I am sure I will be faced with more as I drill in to the specifics. I would love to hear your thoughts on my project. Do let me know if I can make any improvements or if I am doing anything wrong.
I will be using this thread to post my updates on the project and would be most excited to hear your reviews and comments