Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Artifacts (or hallucinations) using spatial mapping

Hello,
I've followed all the tutorials and done my own projects, but the spatial mapping is not working very good. I am using the tutorial code for spatialmapping. If I remove the room models in the hololens everything is fine for some time, but after a longer period of using, the spatial mapping saves for example people and doesn't remove them. So I get some Artifacts, I want to place my models like in the holograms app, which is doing fine, but at some locations you can't see the object (using the spatial mapping renderer), because e.g. some stood there once. Sure is, it can be done, because the holograms app works also fine, at those same locations I can see the holograms (which I couldn't see in my app).
Thanks in advance

Answers

  • Options

    Is your application continually scanning?
    Do you ever call SpatialMappingManager.Instance.StopObserver()?
    If you do, have you tried calling StartObserver()?
    Does this make the artifacts go away (eventually)?

Sign In or Register to comment.