Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

[TUT] running universal apps not built with holographic support

so i discovered how you can test universal apps from the microsoft store without the holographic support they are supposed to include. only works with free apps i think.

they will run in 2d window mode and so the trick to making them work is by downloading the appx bundle file from the microsoft store using fiddler4 and windows 8 loopback. the video on youtube can be found here:

i did not make the video. but i am taking credit in figuring out that dev portal can be used to sideload the appx bundle even if the app doesnt support holographic. i got the app remotr that somebody else developed for game streaming working on the hololens and there are compatibilty issues with the mouse but it otherwise works fine as a viewer
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