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Recording Movement Paths

edited November 2016 in Actiongram Beta

Question/Suggestion:
Is there any way to record movement paths to become repeating elements with the actiongrams? My understanding is that the only way is to manually manipulate the holograms, which during live recording can be tedious (and ruin immersion).

Proposal:
Animations recorded with their physical coordinates mapped relative to the time in the animation sequence, allowing you to play the animation and have it move within space.

So for example, a unicorn running that actually runs through the room,
or actiongrams that follow a trajectory upon gaze (open the chest, something rises out).

Thanks Microsoft <3

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