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when Holotoolkit begin scanning my character will twitch

i use the humanoid rig in unity animator,but when the scan running all of characters are twitch,can you help me please?

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Answers

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    Hi @nealee,

    We may need a bit more information about this. How is your scene laid out? How are you rigging your characters. etc?

    James Ashley
    VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
    Microsoft MVP, Freelance HoloLens/MR Developer
    www.imaginativeuniversal.com

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    @james_ashley said:
    Hi @nealee,

    We may need a bit more information about this. How is your scene laid out? How are you rigging your characters. etc?

    Simplest, i use holotoolkit official scene without my things or code, and i import a unity3d official character humanoid animation, but when holotoolkit begin scanning,the character's animation is error,it will twitch. you can see this https://github.com/Microsoft/HoloToolkit-Unity/issues/228 i have the same problem,but i can't find any solution.
    thanks

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    it's a big trouble

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    Any resolution on this issue? It's a big problem for me. I can't use spatial understanding at all

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