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Suggestion: Visual Studio should call into Unity for building.

After building from Unity for the first time and opening the project in Visual Studio, it would be nicer if when Visual Studio was building to deploy to the device, it would check if anything changed in unity, and call out to Unity to rebuild and update it's files in a pre-build step. Moving back and forth between 2 visual studio instances and Unity is a bit tedious. Simplifying this process would be ideal.

Just a thought.

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