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Metadata file "%filepath%" could not be found.

Then I tryed to deploy my app with Visual Studio I received an error "Metadata file 'C:\Users\dev.taqtile\Desktop\App\TaqtileChessApp\GeneratedProjects\UWP\Assembly-CSharp\bin\x86\Release\Assembly-CSharp.dll' could not be found"
That file path is empty. Resembled solvings of this proble on stack overflow (http://stackoverflow.com/questions/1421862/metadata-file-dll-could-not-be-found) didn't help. My holo app contains much of a scripts and assets from 240 Tutorial Sharing. There is no errors in my unity project.

Answers

  • From the path above, it looks like your application's source code lives at c:\users\dev.taqtile\Desktop and in Unity, you are building into the "App" folder located at that location.

    If you haven't customized anything in the App folder, do you still get the error if you completely remove it and let Unity rebuild it from its "Build Settings..." dialog?

    If you have customized content under there, checking the "Copy references" box on Unity's "Build Settings..." dialog might help out.

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