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A Hololens-enabled Escape the Room with an Astro-theme, Co-developed with Youth, For a Museum

bjosephbjoseph
edited January 2017 in Projects

I am new to this space so exploring if this is the right way to use it.

Later this month (January, 2017) we will run a 4-day, all day youth program to co-develop with our educational and science staff (at the American Museum of Natural History) a prototype for an Escape Room experience called Escape the Planet.

The scenario will place a small group in a 10-min collaborative puzzle-solving experience with narrative and puzzles based on scientifically accurate data about Mars. One (maybe more) of the players will have access to a Hololens, which will be required for solving puzzles and finding clues, in collaboration with the non-augmented players.

We are interested in how we can 1. gamify digital science data and 2. create a social mixed reality experience.

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