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HoloLens App getting crashed

Hi - i am trying to run the app in hololens but it is crashing as it is taking more than 900mb, but actual size of appxbundle is only 330mb. For more details we tried loading a house with lot of interiors. My doubt here is why the app is taking more than 900mb to load the model in hololens and also guide how to overcome this problem

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    Profile your app in unity and see how large the running memory is. Just because your app bundle is 330 mb, what is its loaded memory size? You can have multiple instances of an object loaded each taking up its own copy of the memory and increasing the app memory consumption. Do this enough and you could crash.

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