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Raycast to holograms when picking up other holograms
Currently I'm using the HoloToolkit scripts to pick up and place objects around however when I try to move and place the object onto another hologram, it doesn't recognize the hologram's mesh collider, only the spatial mesh's collider (it only allows me to move and place objects around onto the spatial mesh). I'm thinking the issue has something to do with the Physics Layer in the Spatial Mapping Manager script and layers but I'm not sure what exactly. I've tried setting Physics Layer to 0, the default where all my holograms are placed and this problem is solved, although the raycast is messed up and moves the hologram back and forth towards the camera when I try to pick it up and move the holograms.
Any help would be appreciated,