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how to judge whether a native dll can be used in uwp or hololens apps?

I want to use a native dll in hololens app,but seems failed.
I found the following link about this topic:

Dlls for Universal Windows Platform (UWP) apps

https://msdn.microsoft.com/en-us/library/windows/desktop/mt186422(v=vs.85).aspx?f=255&MSPPError=-2147217396

API Sets for Universal Windows Platform (UWP) apps

https://msdn.microsoft.com/en-us/library/windows/desktop/mt186422(v=vs.85).aspx?f=255&MSPPError=-2147217396

And I analyze the PlaneFinding.dll in academy 230 turtorial thorough dependcy walker.
like this

but some dll I still can't find in two link above.
Of coursr,planefinding.dll run perfect in hololens app.

so,anyone can tell me how to judge whether a native dll can be used in uwp or hololens apps?

Answers

  • You can try adding a reference to it in visual studio. VS will usually throw an error telling you it's not compatible or you'll see an error icon on the dll in the references.

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  • @AmerAmer said:
    You can try adding a reference to it in visual studio. VS will usually throw an error telling you it's not compatible or you'll see an error icon on the dll in the references.

    but native dll can not be added as a reference ,only .net dll can.

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