Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
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Open Source online console for Unity (Browser based)

Hi guys,

Debugging Hololens is quite a pain. I've built a simple online console that works in the browser that supports multiple clients at the same time. Since I am making a lot of multi-user apps, this is really helpful.

It also means that you don't need Visual Studio open to look at the stack trace and all. It is working on UWP 10 but also other Unity platforms.

It uses NodeJS and a Prefab. It is really simple.

https://github.com/markvalorg/UOC

Please give feedback and feel free to use it in your own projects!

markval.com - All around Digital

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