We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Spatial Mapping Tutorial not working when debugger is detached
I'm following the Hololens tutorial (https://developer.microsoft.com/en-us/windows/holographic/holograms_230), and everything has been going well until the very end. On part 6, however, the demo only works when the debugger is attached (AKA ctrl+f5 is NOT used). Debug or Release mode doesn't change this. When the debugger is detached, when I try to select the stage, the background Spatial Mapping toggles, but the stage does not move with the cursor.
In short, I've isolated the problem to the Raycast maskmethod.
What would be the reason for this?