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Keep a game object always on screen corner (left/right) in hololens

I want to show a 3D text game object always on screen corner (left/right) irrespective of hololens rotation or movement.

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Answers

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    AmerAmerAmerAmer ✭✭✭
    Add the object as a child of the camera and create a local transformation offset that places it camera viewport position you desire

    http://www.redsprocketstudio.com/
    Developer | Check out my new project blog

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    @AmerAmer

    Is this will keep the text always one the same corner position even when we moves or rotate the hololens ?

    Thanks.

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    AmerAmerAmerAmer ✭✭✭
    Yes. It will automatically adjust it's world matrix based on its parent, which in this instance is the camera.

    http://www.redsprocketstudio.com/
    Developer | Check out my new project blog

  • Options

    Another Option would be to use the "SphereBasedTagalong" and "Billboard" Scripts from the HoloToolkit.

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