Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Options
What approach for solving a least squares system in a HoloLens Unity C# project?
Hi there,
I would like to find a least squares solution (a 3D point) to an intersection problem of arbitrary many lines. The math is easy, it is also easily written in Matlab. But Unity has no advanced linear algebra features, and I am struggling with finding tutorials on how to import UWP/C# libraries for linear algebra into the Unity project. Has someone experience with this? Does is it really boil down to writing own C# code for a LSE solver?
Regards
Fabian
0
Answers
I struggle with the same problem:
The documentation and guidance give zero guidance on app/project architecture.
I am trying to reference a class library and your problem could be solved in a similar way, by moving computations into a separate class library that depends on linalg packages from NuGet.