Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Starting New Application - Always runs in Window - Hololens Emulator

Ive worked through all of the tutorials without a problem and now Im trying to start an App from scratch. Whenever I build and run on the emulator it asks me to paste my window to a surface, then it runs as a 2D app in the window. Clearly I missed something. How do I get it running as a proper 3D Holographic application.

Answers

  • Options

    When you start a new project, please be sure to check the Virtual Reality SDKs and that Windows Holographic is shown. This is set in the Player setting for Windows Store applications (Edit > Project Settings > Player. Click the green Windows Store logo, and expand Other Settings).

    Also, check to see that your build settings are set to Platform == Windows Store, SDK == Universal 10 and UWP Build Type == D3D.

    Thanks!
    David

Sign In or Register to comment.