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GameObjects which are created on play

In Unity, I'm trying to load data from a csv which I've loaded into my StreamingAssets folder, and which data I use to instantiate a large number of GameObjects on Start. When I press 'play' in Unity Editor, it creates the object as I would expect, but the objects don't seem to be instantiated when I load up and select the hologram from within Hololens.

Does anyone have experience with creating objects on Start()?

Answers

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    Start should be fine for creating objects. The issue must be something else.

    Can you add logs to check to see if the csv has loaded properly?

    Taqtile

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