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HoloToolkit Spatial Understanding Room Size stuck at maximum 10x10 metres
Hi, i am doing a project for my Master's Thesis in which i need a bigger playarea than 10x10 metres, i have changed the variable ScanSearchDistance in SpatialUnderstanding.cs to 40f but it seems to have a lock in the DLL to be 10f.
However i tried to bypass this by scanning batches of 10x10 metres and adding them together, it works in the Unity editor but when running it in the HoloLens it seems to ignore parts of the environment that are a specific distance away from the "start position". Lets say after about a distance of 15 metres from the start position, the scan ignores the environment but can keep on scanning parts of the environment that is closer than 15 metres.
I have been stuck with this for a while and would really appreciate some help from the HoloToolkit dev team or anyone else that have good knowledge or ideas of how to fix this.