Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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Is it stable Windows 10 creators update, Hololens, Holotool kit & Unity
Best Answer
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OptionsJesse_McCulloch admin
It's stable. I have been running the insiders builds of Creators Update from the beginning, with no effect on HoloLens development.
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Answers
It's stable. I have been running the insiders builds of Creators Update from the beginning, with no effect on HoloLens development.
Hey guys, @Jesse_McCulloch, sorry for brining up old post. Since updating Windows, with Creators Update, Visual Studio to 15.1 and HoloLens to 10.0.14393 I can't seem to run "fullscreen"/D3D Unity-based applications. They all run like XAML in a separate window. Do you have any advice for this? Cheers
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