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Different bloom behaviour in different Unity versions
I created new project in each of these versions of Unity:
- Unity 5.5.0f3
- Unity 5.5.2f1
- Unity 5.6.0f3
After building and deploying on device, I tried using bloom on each of these versions.
When bloom is used on 5.5.0 application, application will NOT quit, and when clicking on white screen of application, application will resume.
When bloom is used on 5.5.2 and 5.6.0 application, application WILL QUIT and when I click on white screen it will start over (with "Made with unity" splash)
Can someone do the same to confirm this behaviour.
(This application is just plain scene that you get when creating new project, I only changed:
- camera to Solid color and background color to 0,0,0,0 and near clip plane to 0.85
- added simple 3D object to the scene
- in Edit -> Project settings -> quality to fastest
- in Edit -> Project Settings -> Player -> Other Settings checked virtual reality supported)