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A bug in win10 SDK?Cannot run my first HoloLens program

Hey guys,i am building my first HoloLens project according to the first Tutorial of the Academy,i followed every step,but when i build it in the Unity,an Exception occured...

So i found the folder,the folder name is 10.0.15063.0

it seems why Unity cannot find the folder.Then i renamed it as Facade,and now it can build .sln project.

Butthis project has many erros as follows:

I don't know whether these problem have some relationship?Someone can help me to solve this problem?the problem really Frustrated me...

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Answers

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    Which version of visual studio are you running?

    This may help though instead of the links they use are outdated: https://forums.hololens.com/discussion/288/beginner-problems

    Taqtile

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    @mark_grossnickle said:
    Which version of visual studio are you running?

    This may help though instead of the links they use are outdated: https://forums.hololens.com/discussion/288/beginner-problems

    Hey ,thank you for your reply.
    I browsed the link,it seems that he reinstalled the OS and solved the problem.While my OS is windows 10 Pro,1607 version.It seems fulfil requirements?
    But i really cannot find the folder Facade in the path C:\ Program Files(x86)\ Windows Kits \ 10 \ UnionMetadata \ Facade as is seen in the pictures above.Maybe that is the problem?

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    @mark_grossnickle said:
    Which version of visual studio are you running?

    This may help though instead of the links they use are outdated: https://forums.hololens.com/discussion/288/beginner-problems

    Oh,almost forgot...the version of my VS is Visual Studio 2015 update3,i download win10 SDK 10.0.10586.0 and 10.0.14393.0,and my unity version is 5.6.0(because i tried every version of 5.5,they all didn't work...)

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    Sounds like you are on the right VS and Unity...
    It seems like something is wrong with your UWP SDK installation but I am not certain. Perhaps someone else on here knows more.

    I assume you are building to Windows Store, Universal 10, and Holographic? (unity build settings)

    Taqtile

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    Jimbohalo10Jimbohalo10 ✭✭✭

    Hi by default Unity WSA player will select latest version 10.15063. In Unity player build settings set Target SDK to 14393 not 15063. The Visual Studio 2015 does not support 15063.

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    edited May 2017

    @Jimbohalo10 said:
    Hi by default Unity WSA player will select latest version 10.15063. In Unity player build settings set Target SDK to 14393 not 15063. The Visual Studio 2015 does not support 15063.

    Hey,Jim.I tried this method, unfortunately,it is still wrong...

    CS0433 type“IFrameworkView”Also exists in “Windows.Foundation.UniversalApiContract, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime”and“Windows, Version=255.255.255.255, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime”

    I really can't understand how this erro happened....

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    @mark_grossnickle said:
    Sounds like you are on the right VS and Unity...
    It seems like something is wrong with your UWP SDK installation but I am not certain. Perhaps someone else on here knows more.

    I assume you are building to Windows Store, Universal 10, and Holographic? (unity build settings)

    Thank you for your help,
    I think maybe something wrong with my SDK...but i think i download and install it in a right way(when i install Visual Studio,i checked UWP tools and SDK)

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    edited May 2017

    Thanks Jim and grossnickle,thank you for your help,i reinstall my OS,and now it works!Many thanks!

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