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Room mesh with photos as material - Resolution

I guys,

I'm trying to dynamically create a room mesh. Checking this post, I saw is possible to create that mesh (https://forums.hololens.com/discussion/comment/1487#Comment_1487) but they use a pre-stored material. It is possible to photograph the environment while the mesh is generated and use those photos as material for the mesh? Second question: How I define the 'resolution' of the mesh? The mesh created in that post is somewhat 'low-res'

Answers

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    It sounds like you will need to create a texture with the locatable camera. This post has some good links that might lead to a solution.

    If you're generating a room mesh on the HoloLens, then you should be able to set the triangles per cubic meter for the Surface Observer to get a more detailed mesh. The spatial mapping course and HoloToolkit do this in SpatialMappingObserver.cs.

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