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Holographic Emulation Unity 5.5.2f1 - Holograms shaking

In need to run heavier 3D blocks on Hololens, I've started testing Holographic Emulation on Unity.

However, when I Remote to Device, it's almost like the Gaze Stabilizer stops working and everything starts to shake.
I've tried a couple of different routers, however I've only noticed a change in image quality, but nothing related to my issue.

Everything else works just fine, from gestures to voice commands.

Does it only happen to me, or it's impossible to have a flawless experience using Holographic Emulation? Any ideas on how to address this issue?

Thanks a lot


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