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The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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Can I Put the "Holographic Remoting Player" into unity project
t_xliang
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The Holographic Remoting Player is an amazing application in hololens, but it is a standalone app, when I use it with the unity editor, it only shows what the unity editor shows. So I want to put it into the unity game, through which I can use the unity editor to render complex scenes, and I can interact with the real world at the at time.
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I haven't tried this, but you may want to take a look at the Holographic Remoting Host sample.
Thanks a lot.
I have tried that before, and it's an application for connecting to the Holographic Remoting Player in hololens, like the Unity Editor.