Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Options
Cursor icon
How can I change the icon of the cursor? Instead of a dot I want an image of a target to male a FPS game
Tagged:
0
Answers
Create a Material of your cursor image -> Create a quad -> assign the material you created to the quad -> pull the cursor prefab in your scene -> make that quad a child of your cursor prefab -> assign that quad to the cursor state data of the ObjectCursor script
Should the quad be assigned to "cursor object" of the Object Cursor script of the Cursor prefab (Holotoolkit -> input -> prefabs -> cursor) ?
Yes exactly
Where to assign it?
On Cursor Object as you said. There are different states so you can have different cursors depending on your Input.
You can read about it here:
Cursor States
just try around a bit